Private beta · waitlist open

Your server deserves its own launcher.

Build the launcher, installer and bootstrapper for your modded server, game or software, no code needed. Updates, CDN and stats included.

The launcher is minimized to the taskbar.

Server IP
News

News Server news, newest first.

Store Cosmetics only: nothing here gives an in-game advantage.

Leaderboard Current season, updated every 10 minutes.

Settings The default settings suit most players.

6 GB

2 GB8 GB16 GB

Java

The engine that runs the game.

Display

Window sizeWhen the game starts.
FullscreenThe game fills the whole screen. F11 toggles it in game.

While playing

Minimize launcherIt tucks into the taskbar and comes back when you quit the game.
Game folderYour worlds, screenshots and settings are kept here.
Online
VerifyingDownloadingLaunching

Illustration: a launcher built with Lanceur, for three fictional servers. Click around and try the themes.

How it works

From design to the PLAY button,
in three steps.

1

Design

Design your launcher

Start from a template, then change the background, the logo and the PLAY button color. The same design styles both the launcher and the installer.

2

Publishing

Publish your game or modpack

Drop in your modpack folder. Lanceur uploads only the files that changed, then builds the Windows, macOS and Linux versions.

3

Sharing

Share your download page

One link, lanceur.app/d/valcrete, and your players install your launcher in one click, on Windows, macOS or Linux.

Then

Updates arrive on their own.

Publish the next version: your players get it the next time they launch, with nothing to reinstall.

  • Published to the stable channel
  • Gradual rollout, from 10% to 100% of players
  • Rolls back to the previous version if crashes increase

Features

Everything around
the PLAY button.

The basics are free, forever. A subscription adds power as your server grows. No ads, ever, in your launcher.

Freefor everyoneAdvancedwith a subscription

Free

Design editor

Colors, corner radii, fonts, layers. The same design styles the launcher and the installer.

Free

Launcher, installer and page

Your project.lanceur.app page offers the right installer: Windows, macOS or Linux.

Free

Minecraft, ready to play

Forge, NeoForge, Fabric or Quilt. The right Java installs itself, and your modpack imports from a single file.

Advanced

Stats and crashes

Installs, players online, crashes grouped by cause: see what’s happening, hour by hour.

Advanced

Controlled updates

Channels, gradual rollouts, A/B tests. If crashes climb, Lanceur rolls back to the previous version on its own.

Advanced

Full global CDN

Every player downloads from the nearest location. Only changed files are re-sent.

Advanced

Binary signing

Installers signed in your name: fewer warnings, more installs.

Advanced

Custom domain

Your download page on your own address, HTTPS certificate included.

Advanced

Team and roles

Devs, designers, moderators: everyone gets a role, every action is logged.

Advanced

API, SDK and CLI

Publish from your pipeline, read your stats through the API, automate the rest.

Free

Hosting included

A small quota on our CDN serves your first players. The full global CDN takes over as you grow.

Why Lanceur

Tinker, outsource,
or launch.

Today you either fork an open-source project you have to maintain, or pay a freelancer once. Neither option keeps up with your server over time.

Criterion Do it yourselfOpen-source project A freelancerPaid once LanceurFree to start
On-brand designYou code itDelivered onceVisual editor, no code
Game updatesOn youNew invoiceAutomatic
File hostingYours to findYours to findGlobal CDN
Stats and crashesNoneNoneInstalls, players, crashes
When a version breaksManual hotfixNobody aroundAutomatic rollback
Your timeTaken from your projectDelivered, then frozenGiven back to your server

FAQ

Common
questions.

Another question? Just reply to the confirmation email.

Is it really free?

Building a basic launcher and installer is free, with a small quota on our CDN. Advanced features (stats, full CDN, gradual rollouts, player sign-in, signing, custom domain, team) require a subscription. Pricing will be set after the beta.

Do I need to know how to code?

No. Everything happens in the visual editor and the dashboard. If you do code, the API, SDK and CLI are there to automate your releases.

Which games does it support?

Modded Minecraft servers first: Forge, NeoForge, Fabric, Quilt and modpacks, with Java managed automatically. Indie games and software are supported too, and more games are coming soon.

When does the beta launch?

No date yet. People on the waitlist are invited first, in waves, by email. You only get announcements that matter.

What do you do with my email?

We keep your email and your project’s type and size, only to let you know about the beta. Unsubscribe any time. Details in the privacy policy.

Be among the first
to launch.

People on the waitlist get invited to the beta first, in waves.